hypernerf.github.io - HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields

Description: HyperNeRF handles topological variations by modeling a family of shapes in a higher-dimensional space, thereby producing more realistic renderings and more accurate geometric reconstructions.

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Example domain paragraphs

Here we show results generated with HyperNeRF . These videos show the input video being played back with a stabilized novel camera path. The right side video shows the depth of the scene. Click on the arrows or drag to see more results.

Neural Radiance Fields (NeRF) are able to reconstruct scenes with unprecedented fidelity, and various recent works have extended NeRF to handle dynamic scenes. A common approach to reconstruct such non-rigid scenes is through the use of a learned deformation field mapping from coordinates in each input image into a canonical template coordinate space. However, these deformation-based approaches struggle to model changes in topology, as topological changes require a discontinuity in the deformation field, bu

We address this limitation by lifting NeRFs into a higher dimensional space, and by representing the 5D radiance field corresponding to each individual input image as a slice through this "hyper-space". Our method is inspired by level set methods, which model the evolution of surfaces as slices through a higher dimensional surface. We evaluate our method on two tasks: (i) interpolating smoothly between "moments", i.e., configurations of the scene, seen in the input images while maintaining visual plausibili

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