thenewdm.com - Armor Class RPGs | A Dungeons and Dragons Blog

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In many ways, I often view the pre-made Backgrounds in D&D as a bit of a throwaway aspect of character building. In most cases, they don’t really add much in terms of actual abilities to characters. If you’re interested in building an optimized character, all that you really should be focused on when picking a Background are the two Skill Proficiencies they offer you. However, if you’re more in the game for the story, then Background is an exciting addition to your character because it builds the foundation

Bigby Presents: Glory of the Giants has added two new Background options and I genuinely love the flavor they add. Plus, they have an added feature that is exciting for everyone at the table, and that is a Bonus Feat. No matter what, if one person at your table takes on the Background of either Giant Foundling or Rune Carver you get to add either Skilled , Tough , or any Bonus Feat your character choices offer. it is incredible to allow these two Backgrounds to automatically open a whole party to these adde

Side Note: If you’re a New DM and think banning feats is what you need to do for the time being in order to become more equated with the rules that is fine. But, truly, I think feats can define who characters truly are. The only thing I suggest with feats is making the players themselves describe the narrative quality of choosing their feats and why they make sense for their character. There are some traditionally OP feats like Lucky , Sentinel , and Great Weapon Master . However, these can make perfect sen

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