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Phillip Schulze (*1979, Germany) is a media artist and composer, working in the field of time-based and site-specific art. Schulzes work is oscillating between different artistic forms of expressions. On one hand, he focuses on compositions for classical instruments, algorithmic compositions, electroacoustic music via synthesizer's and self constructed software instruments. On the other hand, he develops much of his work in a visual art context. The site and situational specific artifacts, sculptures and re

After living and working as a free artist in New York City in 2008, Schulze worked collaboratively with Louis-Philippe Demers and Armin Purkrabek as a Media-Art Research Associate at the Interaction and Entertainment Research Center of the School of Art, Design & Media, in Singapore. Research topics included interactive fine arts, augmented and mixed reality, interactive environments and interfaces – such as multi-touch tables, floors, and cylinders as well as multichannel interactive sound installations. W

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