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I’ll try to get encoding issues resolved, for now enjoy your “” characters and more!

As I proceed farther into wannabe, I find I need more content to test and validate the work I’m doing.  That is the purpose for the vignette milestones over in the issue tracker.  So, I’ve finally started on one: Rain.  In it, the plan is to have a house, a yard, some background terrain, and ultimately some animated rain falling silently. Read through the end for some fun videos! Continue reading →

At least part of the problem Wannabe has with rendering is that we’re blindly drawing every voxel in a somewhat arbitrary manner.  Right now, it’s sorted only by Z, the rest stays in the order added to the initial grid.  We can trick the various RenderTypes to show the wrong thing pretty easily then, just by crafting the data properly.  Only reason things have been reasonably decent is because I’ve tended to add voxels from left to right, top to bottom, and the best looking renderer is up-and-to-the-left