lulumendelova.com - ✌ LM

Description: Desig and concepts for web/print/VR with critique, speculation, punk and passion. Bla bla, la la.

web design (199418) graphic design (24474) illustration (15934) print (8867) virtual reality (2230) gender studies (38) risography (13)

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This browser game is targeting children between 10-15 years and serves as a support for elementary school teachers discussing topics such as history of the fight against nacism in Slovakia. What you see here is the first part "How to deal with the Past", next two levels are "What about the fear of difference" and "How to recognize current neo-fascism". Project has been developed for Aspekt Publishing Press 2018.

Software visualisation make the intangible tangible. To do so, it uses metaphors which translate abstract and complex structures of code into graphical representation of entities and their relations. We create narrations through generating interactive environments; with the help of narrations we can talk about systems. The first system mentioned here is a software system, its patterns and anti-patterns. The second one is represented through the cultural techniques of VR and IT work, the techniques of cognit

What you see here is a virtual reality based datavisualization. A world of bar charts representing the budget of EU Commission from 2014 to 2020 known as The Multiannual Financial Framework (MFF). MFF lays down the maximum annual amounts (‘ceilings’) that the EU may spend in different political fields (‘headings’) over a period of no less than five years. By defining how much and in which areas should the EU invest over the period of seven years, the MFF is an expression of political priorities as much as a

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