Description: Co-founder, developer at Get Set Games - Creators of Mega Jump, Mega Run, Monsters, Inc. Run and Storm Casters
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It’s been 129 days since my last post , so it’s time for an update.
Long story short: we’re still using UE4 - and loving it. In less than 6 weeks from our Day 1 , we were able to create a playable demo of a mobile game that we’re calling Taiko (working title). It looks like this:
I’ll talk more about Taiko in future posts. This post is going to focus on the unresolved workflow issues that I mentioned last time.