June 7th, 2023
Agata Waszkiewicz – The Aesthetic of Cozy Games As defined by Daniel Cook in 2018 cozy games can be defined by three main qualities: 1) a sense of security, provided by low-level of gameplay difficulty, lack of opponents, threats, and the inability to lose the character and/or progress; 2) abundance of resources (such as food...
July 6th, 2023