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Description: Reflections on Running a D&D Campaign

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Note: the following post has been updated since its original publication in 2011. 

5th Edition Dungeons & Dragons is an extremely flexible system. It is simple enough to teach quickly, but deep enough for a compelling experience. While previous editions relied heavily on the use of miniatures and battle maps, 5E runs just fine using the “theater of the mind” approach.

This is all well and good, but for those of us who enjoy a three dimensional representation of tactical combat, 5E can definitely support it. There’s nothing quite so fun as plunking an impressive mini like a dragon or giant down on a battlemap or Dwarven Forge setup, and surrounding it with minions like orcs or kobolds.

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