shrimpworks.za.net - ShrimpWorks

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TLDR; There’s now an MQTT Client implementation written in UnrealScript

I’ve been doing a bit of stuff in UnrealScript recently , and reacquainting myself with it.

Something I’ve always been aware of, but have never really looked at in much detail, is that it has an actual TCP client you can extend to implement whatever remote communications protocol you’d like.