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Lockheed Martin has released a new version of Prepar3D, version 6. I have now updates my tools to support this version as well. That means you can select it as active FS version, that it will detect the installation location and that the SDK tools are also found from the Prepar3D v6 SDK.

The only disclaimer with this update is that I do not own Prepar3D v6 myself, so I have not been able to test everything. If you encounter any issues, please let me know.

Last month we were on vacation and traditionally that means no computer and no programming on FS tools for a while. But of course you always have your brain with so, so vacation is a good month to think about new features for tools and things like that. During the last vacation most thinking-energy went into scenProc and I would like to share the roadmap I see for the future with you.