kimoquaintance.com - Kimo Quaintance | Navigating the Digital Age

Description: Navigating the Digital Age

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Here’s a first stab at what I would consider good starting reading on virtual reality – both to get a sense of the topic from researchers and VR developers, as well as some defining visions of what virtual reality might become:

Neuromancer , by William Gibson (1984) – A truly visionary work of science fiction that gave us the first fully realized imagining of cyberspace, and deeply influenced a generation of science fiction writers and researchers alike. Jeremy Bailenson , founding director of Stanford University’s Virtual Human Interaction Lab says Neuromancer, “was without a doubt what inspired me to become a scholar of avatars… Large government grants have been awarded to me for building and testing Gibson’s ideas. Academic pap

Snow Crash , by Neil Stephenson (1992) – This was my first exposure to the cyberpunk genre, as an assigned reading in a 1995 undergraduate elective class on technology and society. Michael Abrash, formerly of Id Software and Valve fame, and now Chief Scientist at Oculus, describes the influence of Snow Crash this way , “It all started with  Snow Crash . If I hadn’t read it and fallen in love with the idea of the Metaverse, if it hadn’t made me realize how close networked 3D was to being a reality, if I hadn