gattupalli.com - Sai Gattupalli

Description: Leveraging cutting-edge technology, culturally responsive pedagogy, and innovative instructional design to create transformative learning experiences that empower learners and bridge the gap between academia and real-world impact.

Example domain paragraphs

I develop Wearable Learning ↗ , which is an online multiplayer embodied games platform for math learning that leverages on learning outcomes on both game play and game design practices. Using our educational platform, K12 students develop computational thinking, which is a crucial and much needed skill in the 21st century ( Wing, 2006 ). Research participants, mostly children aka learners aka people from different cultures, economic backgrounds, identities, and from under-served populations of our societies

Research Domains

Learner Culture , Cultural Capital and Citizenship , Computational Thinking , Constructionist Gaming , Serious Games , Finite-state Machines , Game Creation , Mobile Learning , Wearable Learning , Advanced Learning Technologies

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